Lucian's Interactive Fiction Page
IF stuff involving your host.
Here's a few links to some IF material with which I'm personally
involved:
Web Projects:
- The IF Beta Site was set
up by Liza Daly and I to help IF authors find beta-testers for their
work. Originally for IF
Competition games, it's now also available for general use.
- The IF Bookclub is an
experiment to try to increase awareness and discussion of older, larger
works of IF. There are also some local files on
this site, mostly containing archived discussion of past and present
bookclub selections.
Games:
[Note: All the games below are played using an interpreter.
Kind of like how a Word document isn't much good on its own, but needs
to be viewed in Word. If you have Win95, I recommend
WinFrotz, but many other interpreters exist for other platforms.)
- The Edifice, (release 2)
WINNER
of the Third Annual IF
Contest, and receiver of 'Best Puzzle' and 'Best Puzzles' from the
1997 XYZZY
Awards.
You can read some comments and
reviews of 'The Edifice', some glowing, some positive, and some
negative. ('The Edifice' was one of seven games in the competition to
receive at least one of all possible votes from 1-10)
- I also wrote Comp97.z5,
which was used as the Competition 'front end' that year, and
Comp98.z5,
which was used the next year.
- The Chicken Under The Window was written
for Adam Cadre's Chicken Comp. I've
also made the
source code for it available.
- Continuing the tradition of quickly-written games, I wrote
Three Steps to the Left for SpeedIF 3. (As implied in
the title of this competition, this whole game was written in about two
hours.)
- Most recently, I've been involved in an exciting new project with
Coca-Cola. Download CokeIsIt today!
Me talking about stuff:
- I was
interviewed by Luca Melchionna for his Italian IF page about
Edifice and IF in general. The interview should eventually be up here
in both English and Italian.
- As part of Stephen Granade's Review
Project I received a copy of Zork: Grand Inquisitor and wrote a review of it.
- I've HTML-ized my reviews of the 1998 IF
Competition games. There were many wonderful, wonderful games.
Get them yourself at http://ifarchive.org/if-archive/games/competition98/
- I also wrote reviews of the 1996 IF Competition
games. I seem to be getting more wordy in my old age, so if you've
already suffered through the '98 ones, this won't take as long. (I
didn't review the '97 ones, since I entered that year.)
- I wrote a couple articles for Issue 16 of XYZZYnews:
'Parlez-Vous Nalian?'
about how I implemented Stranger's language in 'The Edifice', and
a report on the
March 13th IGDN conference in
Austin.
[Note: the nalian.inf module mentioned in the first article is in the inform6/library/contributions/ directory, not the
/inform6/examples/ directory as mentioned in the original article.]
- Here's a transcript of a conversation
I started one evening on ifMUD about replayability in adventure games,
as well as my summary of that
conversation.
- In April '98, I was interviewed on the ifMUD. You can read the transcript here.
- Another interview with me about 'The Edifice' can be found in Issue 13 of
SPAG, along with some reviews of
the game (some the same as are on my edifice page.)
- I've been involved with discussions on IF theory and practice on the
IF Patterns
Pages, which attempt to consolidate the wisdom of IF programmers
into an easily-graspable format called a 'pattern'. You can also visit
my own page over there,
if you want.
Miscellany
- I've started keeping some of my transcripts
on-line. Mostly of use to the authors of said games, they might make
for vaguely interesting reading to others, as well. Or as examples, and
stuff.
- And, speaking of transcripts, here are some transcripts of some on-line
roleplaying sessions. They don't really have much to do with IF other
than the fact that most of the people playing them know each other
because of it. And the fact that GMing has remarkable overlap with
writing IF. Many of these are 7th Sea games,
though not all.
- The
mini-competition I sponsored didn't get a lot of entrants (partly
due to Adam Cadre's Chicken-Comp, which
probably had a better premise, but there you go), but there were a few,
and they definitely deserve recognition. Thanks, guys!
- Finally, I've written some Invisiclues for Andrew Plotkin's excellent game, So
Far. (SoFar.z8 in that directory)
IF stuff in general.
Here's more links to other IF material:
- The Third one is over, but check here for the latest Annual Interactive Fiction
Competition.
- No IF link list would be complete without mentioning the wonderful
Interactive Fiction Archive
- A good place to branch out and find other links is Stephen Granade's
Brass Lantern page (the resurrected
about.com site)
- Another good place to start is Stephen van Egmond's
Twisty Pages. You
can get from there to an archive of...
- rec.arts.int-fiction This
and its sister group, rec.games.int-fiction are two
newsgroups dedicated to writing and playing (respectively) IF.
- XYZZYnews is the excellent
web-zine that got me back into IF in '97.
- SPAG, the
Society for the Promotion of Adventure Games, is another good 'zine,
mostly containing reviews of many different and disparate works of IF.
That's it! Happy gaming!
This line last updated January 12th, 1998 AD
lpsmith@rice.edu