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Re: *** Bad Machine release 1.2 uploaded to gmd
Lucian Paul Smith wrote in message <75i71q$g1q$1@joe.rice.edu>...
>Rene van 't Veen (r.nospam.vtveen@wxs.nospam.nl) wrote:
>
>: Dito here. The trailer was fun, but nothing like the real thing.
This
>: will have to wait for the christmas break. BZZT.
>
>Just to clarify: the trailer is for a completely different game.
Like a
>trailer you might see before a movie for another one.
>
Oh, I know. What I meant to say was that the real thing is weird,
confusing and very unlike the trailer or indeed unlike any other
IF piece. Very visual and provocative (bad machine that is, not
the trailer). It will have to wait till christmas break so I can
play it some more and decide whether I like it or not. At the
least it has the quality that I feel I must think about liking it
or not. When that happens it is usually pretty good :-)
>This has never been done in IF before (as far as I know) which is why
it
>was confusing (I thought it was a prologue the first time I played
it,
>too.)
>
I didn't, actually, knowing it was from a different author. It is
a nice touch though ...
----
"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat
---
(remove nospam to email me)
Rene van 't Veen - r.n_o_s_p_a_m.vtveen@wxs.nospam.nl