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Re: *** Bad Machine release 1.2 uploaded to gmd



Dan Shiovitz (dbs@cs.wisc.edu) wrote:
> Hmm. Perhaps my initial post was too low-key, because I'm only seeing
> an eensy-weensy bit of feedback about it. Anyway, if you haven't
> checked out my new game yet, now would be an excellent time to do it,
> because I've just uploaded a new version with a bunch of bugs fixed
> and a few new tweaks.

I didn't play much, because of bugs in the first release -- I couldn't
tell whether I was making progress or flailing in bug-land. (And yes, oh
peanut gallery, I sent him bug reports.)

But it's a cool game. Hey, everybody! Play this cool game!

> Currently it's at 
>  ftp://ftp.gmd.de/incoming/if-archive/bmch.zip
> It should be moved to
>  ftp://ftp.gmd.de/if-archive/games/tads/bmch.zip
> fairly soon. Or you can get it from the web page:
>  http://www.cs.wisc.edu/~dbs/bmch.html

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."