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Re: Hints wanted with Bad Machine
Very blatant spoilers follow:
Ross Presser wrote in message <36a9dfae.621034139@news.giganews.com>...
>On 22 Jan 1999 19:34:43 GMT, Admiral Jota <jota@shell2.tiac.net>
>wrote:
>
>> Ross Presser <ross_presser@nospam.imtek.com> wrote:
>> > [spoilers below]
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>> > 2. When I have awareness set to high and I get the energizer to kill
>> > itself feeding me, it generates a system dump that includes some
>> > apparent challenge/response pairs for the laser area. But I've never
>> > gotten any of those challenges. Am I supposed to be able to figure
>> > out the pattern from those three examples?
>>
>> Yes. Try thinking about the sorts of operations you'd do to binary
>> numbers.
>>
>
>Cool! I'd been trying to do them as hex *sheepish grin* Actually
>writing them on paper in binary makes it obvious.
I can't seem to make this work. I even got so lucky as to *get* one of the
challenges the Energizer put out, and *that* response didn't work. Am I not
right that
response=11111011-challenge?
Does it change each game (in which case maybe I'm using a bad save game to
consult the energizer, but I replayed it once from the beginning and it said
the same thing)? Is my syntax wrong? I type
> transmit [number in binary] to mover
and the game says:
Mover::monitor: ???
Monitor::mover: msg_no
(essentially).
Any help would be much appreciated.
Thanks much,
Avrom