[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Announcing: Fyleet, Crobe, Sangraal
dylanw@demon.net (Dylan O'Donnell) wrote:
> Yes, actually. Not convoluted sentences like the one above, usually,
> but three or four word commands like HIT TROLL WITH SWORD or PUT JEWEL
> ON PEDESTAL; I'm _used_ to being able to say things like that with the
> expectation that, even if they don't work, the game will understand
> what I'm trying to do. It's jarring (even if perfectly reasonable, as
> in the case of games from this era) when it doesn't.
Yeah. First time I played Adventure, I couldn't figure out how
to "kill the dwarf with the axe". I mean, throwing an axe is
not, last I checked, a normal way to use that weapon. You
hit something with it. (Swing might have worked, but I didn't
think of that.) I eventually got frustrated and typed "throw
axe" meaning throw it across the room in dispair -- and wow,
that was what I was supposed to do all along. But that's the
wrong way to have to get there.
'Right! Now the first person to discover twelfth base
gets a ghost point and one free "Get Out of Jail"...'
-- Calvin
- References:
- Announcing: Fyleet, Crobe, Sangraal
- From: Graham Nelson <graham@gnelson.demon.co.uk>
- Re: Announcing: Fyleet, Crobe, Sangraal
- From: "Adam Atkinson" <ghira@mistral.co.uk>
- Re: Announcing: Fyleet, Crobe, Sangraal
- From: J.D. Berry <jdberry@my-deja.com>
- Re: Announcing: Fyleet, Crobe, Sangraal
- From: "Adam Atkinson" <ghira@mistral.co.uk>
- Re: Announcing: Fyleet, Crobe, Sangraal
- From: "Adam Atkinson" <ghira@mistral.co.uk>
- Re: Announcing: Fyleet, Crobe, Sangraal
- From: dylanw@demon.net (Dylan O'Donnell)