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Re: Announcing: Fyleet, Crobe, Sangraal
In article <ant232311b49M+4%@gnelson.demon.co.uk>,
Graham Nelson <graham@gnelson.demon.co.uk> wrote:
>Announcement: Three lost games restored: Fyleet, Crobe, Sangraal
Now, this is absolutely smashing news, both from a player's and from
an antiquarian's point of view.
>Rather than re-implementing the design in a modern system, we used
>a translator (a Perl script called "Phoenix") to compile these games
>directly from their original source code into Z-machine assembly
>language, which (supplemented with a small routine library) was then
>compiled by Inform into story files.
And this is most interesting from a hacker's point of view ("hacker"
in the original sense, of course).
Which immediately leads me to ask:
Would it be possible to make the source code of these games available
as well? And what about a specification for the source language,
together with the Phoenix program? The latter two may not be very
interesting as alternatives to Inform, but I think they would be
interesting objects of study.
--
Magnus Olsson (mol@df.lth.se, zebulon@pobox.com)
------ http://www.pobox.com/~zebulon ------