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recent additions to the Interactive Fiction Archive



Hello again,

the following files have arrived at the Interactive Fiction Archive at
ftp://ftp.gmd.de/if-archive                          (Germany)

and should be available soon at the mirror sites:

http://ifarchive.org/                                (USA, Pittsburgh, PA)
http://wuarchive.wustl.edu/doc/misc/if-archive/      (USA, St. Louis, MO)
http://ftp.nodomainname.net/pub/mirrors/if-archive/  (USA, Elma, WA)
ftp://ftp.funet.fi/pub/misc/if-archive/              (Finland)
http://www.firedrake.org/if-archive/                 (UK) 
http://mirror.aarnet.edu.au/pub/if-archive/          (Australia)

If you are looking for a particular file in the archive, check 
if-archive/Master-Index  (updated daily) and
if-archive/unprocessed/  for files which aren't in the index yet.

--------------------------------------------------------------------------------

ftp://ftp.gmd.de/if-archive/art/if-artshow/...
   this directory has been completed with some information files provided by
   the organizer, Marnie Parker

ftp://ftp.gmd.de/if-archive/info/playgame.FAQ
ftp://ftp.gmd.de/if-archive/games/playgame.FAQ              - link to same file
   Playing the Interactive Fiction Archive Games
   version 1.63 (July 1999), by Stephen Griffiths

ftp://ftp.gmd.de/if-archive/games/agt/Aland_sw.zip
ftp://ftp.gmd.de/if-archive/games/pc/Aland_sw.zip           - link to same file
   The Search for Princess Alandria, version 1.0, by Jason Billard

ftp://ftp.gmd.de/if-archive/games/agt/Hou2s_sw.zip
ftp://ftp.gmd.de/if-archive/games/pc/Hou2s_sw.zip           - link to same file
   House 2 House, version 2.0, by Jason and Keith Billard

ftp://ftp.gmd.de/if-archive/games/hugo/guilty.zip
   Guilty Bastards, a humourous mystery adventure, version 2.03,
   by Kent Tessman. Contains illustrations and sounds.
   The archive contains a machine independant Hugo game file,
   plus graphic and sound data.

ftp://ftp.gmd.de/if-archive/games/hugo/guilty.hex
   The Hugo game file for Guilty Bastards, for systems where
   the Hugo Engine does not support graphics and sounds.

ftp://ftp.gmd.de/if-archive/games/pc/guilty.exe
   Guilty Bastards, a humourous mystery adventure, version 2.03,
   by Kent Tessman. Contains illustrations and sounds.
   The self extracting archive contains a machine independant Hugo
   game file, graphic and sound data plus, the Hugo Engine for
   Windows 95/NT.

ftp://ftp.gmd.de/if-archive/games/mini-comps/games/coffins.z5
   Coffins, by Christopher Huang
   Release 1 / Serial number 981002

ftp://ftp.gmd.de/if-archive/games/mini-comps/games/ite2.zip
   In the End 2, a parody of the 1996 IF Competition game
   "In the End", written by Adam Thornton.
   Release 1 / Serial number 980726
   Archive contains game file and source code

ftp://ftp.gmd.de/if-archive/games/mini-comps/games/pryde.z5
   Pryde and the Pink Flamingo, by Christopher Huang
   Release 1 / Serial number 981204

ftp://ftp.gmd.de/if-archive/games/mini-comps/games/skipbrek.zip
   Skipping Breakfast, second release, by Stephen Griffiths
   Requires an ALAN 2.8 interpreter

ftp://ftp.gmd.de/if-archive/games/mini-comps/games/skipbsrc.zip
   Source code for Skipping Breakfast

ftp://ftp.gmd.de/if-archive/games/source/inform/spacest2.zip
   Source code for Space Station, a science fiction story based
   on the example transcript included with Infocom's Planetfall,
   by David Ledgard, Release 2.

ftp://ftp.gmd.de/if-archive/games/source/topologika/...
   This is a new directory, containing the source code for games written by
   members of Topologika Software.

ftp://ftp.gmd.de/if-archive/games/source/topologika/Crobe
   Source code for Crobe, by J.R. Partington (never released).

ftp://ftp.gmd.de/if-archive/games/source/topologika/Fyleet
   Source code for Fyleet, by J.R. Partington (never released).

ftp://ftp.gmd.de/if-archive/games/source/topologika/Sangraal
   Source code for Sangraal, by J.R. Partington (never released).

ftp://ftp.gmd.de/if-archive/games/source/topologika/compiler-docs.txt
   Documentation for the adventure language used to write the adventure
   games in this directory, written by D.J. Seal and J.G. Thackray.

ftp://ftp.gmd.de/if-archive/games/tads/Moist.zip                    - game file
ftp://ftp.gmd.de/if-archive/games/source/tads/MoistSrc.zip        - source code
   Moist version 1.06, by Scarlet Herring
   WARNING: This game contains scenes of an explicit sexual nature.

ftp://ftp.gmd.de/if-archive/games/tads/sanecube.gam
   Insanity Cubed, by Simmon Keith Barney
   Development version 0.98

ftp://ftp.gmd.de/if-archive/games/zcode/jewel.z5
   The Jewel of Knowledge, "a somewhat traditional cave crawl" by Francesco Bova
   Release 2 / serial number 990710
   --- NOTE: This file was updated on 10jul99. ---

ftp://ftp.gmd.de/if-archive/games/zcode/kirby.z5
   The X-Child, The Second Installment In The Kevin
   Johnson Residence Hall Saga, by Jesse Burneko.
   Release 2 / Serial number 062776

ftp://ftp.gmd.de/if-archive/games/zcode/mst3k1.z5
   Detective, An Interactive MiSTing (Mystery Science Theater
   3000) of Matt Barringer's AGT game "Detective",
   Silver Screen Edition, by Christopher E. Forman.
   Release 101 / Serial number 960831

ftp://ftp.gmd.de/if-archive/games/zcode/mst3k2s.z5
ftp://ftp.gmd.de/if-archive/games/zcode/mst3k2e.z5
   A Fable, an interactive MiSTing-up of Stan Heller's GAGS game
   "A Fable". Original AGT MiST-ed version by Graeme Cree, ported
   to Inform by Stuart Moore.
   Standard (mst3k1s) and enhanced (mst3k1e) versions;
   the latter requires an interpreter suporting colour.
   Release 3 / Serial number 990608

ftp://ftp.gmd.de/if-archive/games/zcode/paranoia.zip
ftp://ftp.gmd.de/if-archive/games/source/inform/paranoia.zip     - link to same
   Paranoia, a not-very-interactive future.
   Originally from an article by Sam Shirley, implemented in
   C on a Vax 11/780 by Tim Lister and converted to Inform
   by Glenn Hutchings.
   Release 1 / Serial number 981208
   Archive contains a Z-Code game file, Inform source and
   the original C source on which the game is based.

ftp://ftp.gmd.de/if-archive/games/zcode/permagic.z5
   Perilous Magic, a really short interactive comic tragedy, by David Fillmore.
   Release 6 / Serial number 990716
   --- NOTE: This file was updated on 16jul99. ---

ftp://ftp.gmd.de/if-archive/games/zcode/zdungeon.z5
   ZDungeon, a port to Inform of Dungeon, the more or
   less public domain version of the original MIT Zork.
   Ported by Ethan Dicks, based on the original MDL
   sources, dated 22 July 1981.
   Release 12 / Serial number 990623

ftp://ftp.gmd.de/if-archive/games/zcode/zugzwang.zip
ftp://ftp.gmd.de/if-archive/games/source/inform/zugzwang.zip             - link
   Zugzwang: The Interactive Life of a Chess Piece, by Magnus Olsson.
   Release 2 / Serial number 990710
   This is an update to the original, which was part of
   the TextFire, Inc. hoax. The original is still in
   games/demos/textfire/12pack.zip.
   Archive contains zcode game and source code.

ftp://ftp.gmd.de/if-archive/info/ftpstats99.txt
   the IF Archive download statistics of the first quarter of 1999 have been
   replaced with the statistics for the first half of 1999

ftp://ftp.gmd.de/if-archive/infocom/interpreters/spectrum/zxzvm.zip
   ZXZVM version 1.10, a Z-machine interpreter for the
   Spectrum +3, Amstrad PCW8000/9000/10 and Amstrad PCW16,
   written by John Elliott.
   The archive contains a .TAP file for emulators,
   binary files for real Spectrums and 'classic' PCWs,
   a disc image for PCW16s, and documentation.

ftp://ftp.gmd.de/if-archive/infocom/interpreters/spectrum/zxzvm.src.zip
   Z80 assembly source for ZXZVM, by John Elliott

ftp://ftp.gmd.de/if-archive/infocom/interpreters/zip/glkzip-0.1.tar.gz
   GlkZip 0.1, by Daniel Schepler. This is a port of XZip 1.8.1 to
   Glk. Source code only, tested with XGlk and GlkTerm, but should
   work with any port of Glk.

ftp://ftp.gmd.de/if-archive/infocom/missing-files/ztuu.zip
   Zork: The Undiscovered Underground
   a text adventure prequel to Zork Grand inquisitor
   written by Marc Blank and Mike Berlyn, programmed by Gerry Kevin Wilson
   Release 16 / Serial number 970828
   This file seems to have disappeared from Activision's web site. The links are
   still there, but they are broken, so I think putting the file here is OK.
   Z5 game file, Readme, and InvisiClues.

ftp://ftp.gmd.de/if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic12.zip
   JMagnetic v1.2, a Java port of Magnetic by Stefan Meier.
   Requires a JDK 1.1.5 compatible Java VM or better with Swing installed.

ftp://ftp.gmd.de/if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic12Full.zip
   JMagnetic v1.2, a Java port of Magnetic by Stefan Meier. Requires a
   JDK 1.1.5 compatible Java VM. This archive contains all the required
   Swing classes.

ftp://ftp.gmd.de/if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic12.txt
   Installation and use instructions for JMagnetic

ftp://ftp.gmd.de/if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic12Src.zip
   Source code for JMagnetic v1.2, by Stefan Meier

ftp://ftp.gmd.de/if-archive/programming/agt/tppatch.zip
   TPPatch, a program that fixes the 'Runtime Error 200' in AGT and other
   Turbo Pascal programs on fast machines, by Andreas Bauer.
   Unearthed and uploaded by Julie Harborough

ftp://ftp.gmd.de/if-archive/programming/alan/examples/notify.ala
   an example game demonstrating notifying the player of score changes.
   Version 1.0, June 1999, by Stephen Griffiths.

ftp://ftp.gmd.de/if-archive/programming/glk/gi_blorb.c
ftp://ftp.gmd.de/if-archive/programming/glk/gi_blorb.h
   C source code and C header file for the Glk Blorb layer, which should
   be included unchanged in any Glk implementation which supports
   resources in the Blorb format.

ftp://ftp.gmd.de/if-archive/programming/glk/gi_dispa.c
ftp://ftp.gmd.de/if-archive/programming/glk/gi_dispa.h
   C source code and C header file for the Glk dispatch
   layer, which should be included unchanged in any
   Glk implementation.

ftp://ftp.gmd.de/if-archive/programming/glk/glk-spec-052.txt
   API specification for Glk version 0.52, written by Andrew Plotkin.

ftp://ftp.gmd.de/if-archive/programming/glk/glk.h
   Glk version 0.52 API header file

ftp://ftp.gmd.de/if-archive/programming/glk/implementations/MacGlk-082.hqx
   CodeWarrior library package for a Macintosh Glk 0.52
   library, version 0.82, written by Andrew Plotkin.

ftp://ftp.gmd.de/if-archive/programming/glk/implementations/MacGlk-src-082.hqx
   Source for Macintosh implementation of
   Glk, written by Andrew Plotkin.

ftp://ftp.gmd.de/if-archive/programming/glk/implementations/cheapglk-082.tar.Z
   ANSI C source for CheapGlk, version 0.82, a stdio
   (i.e. lowest common denominator) implementation
   of Glk 0.51, written by Andrew Plotkin.

ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hdgr.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov25_16bit.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov25_32bit.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/source/hugov25_16bit_source.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/source/hugov25_32bit_source.zip
   Updated on 15 June with new versions to fix a bug in the debugger

ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov25_win32.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov30beta_win32.zip
ftp://ftp.gmd.de/if-archive/programming/hugo/source/hugov25_win32_source.zip
   New versions updated on 5 July

ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov25_linux.tar.gz
ftp://ftp.gmd.de/if-archive/programming/hugo/source/hugov25_linux_source.tar.gz
   Updated on 5 July to include the debugger

ftp://ftp.gmd.de/if-archive/programming/hugo/executables/hugov25_beosR4x86.zip
   BeOS executables of the Hugo compiler, runtime engine and
   debugger, version 2.5.01a, by Kent Tessman

ftp://ftp.gmd.de/if-archive/programming/hugo/library/hugolib.zip
   the Hugo library 2.5.01.2, zipped into a single file. (revised 27jun99)

ftp://ftp.gmd.de/if-archive/programming/inform6/executables/inform621_HPUX.gz
   Inform 6.21 for HPUX (compiled with UNIX64 option), by Doug Sojourner

ftp://ftp.gmd.de/if-archive/programming/inform6/library/contributions/dunno.h
   a library to add Infocom-style error messages
   (e.g. I don't know the word "kludge".)
   Version 1 (25jun99), by Neil Cerutti

ftp://ftp.gmd.de/if-archive/programming/inform6/library/contributions/infotake.h
   a library to add verb messages similar to those used in the
   original Infocom Zork trilogy. Release 2, written by Joe Merical
   --- NOTE: This file was replaced by a big-fixed version on 05jul99. ---

ftp://ftp.gmd.de/if-archive/programming/inform6/library/contributions/italian_inform_11.tgz
   Language definition and grammar files for the Italian
   translation of the Inform libray and parser. Version
   1.1 of the translation, written by Ilario Nardinocchi

ftp://ftp.gmd.de/if-archive/programming/inform6/manuals/designers_manual_stronghelp.zip
   The Inform Designer's Manual, by Graham Nelson
   revised third Edition, 16 May 1997:
   RISC OS Stronghelp format, converted by Alan Trewartha

ftp://ftp.gmd.de/if-archive/programming/jacl/jacl.tar.gz
   JACL, version 7, by Stuart Allen, an engine for
   creating and playing text adventures.
   Archive includes documentation, C source code,
   Linux executable and library code.

ftp://ftp.gmd.de/if-archive/programming/quest/qdkb1a.zip
   Quest Development Kit, beta 1A, by Alex Warren.
   Visual editing system for Quest 2.0 (which must also be
   installed) under Windows 95/98 and NT4.

ftp://ftp.gmd.de/if-archive/programming/tads/examples/asktell.t
   a TADS module to implement "ask"/"tell" conversations.
   Version 1.0, written by Suzanne Skinner.

ftp://ftp.gmd.de/if-archive/programming/tads/examples/dooritem.zip
   a library extension for HTMLTADS, by Kevin Forchione,
   version 2.0. It allows for the easy implementation of
   doorItem and lockableDoorItem class objects, which are
   dynamically created TADS doorways.

ftp://ftp.gmd.de/if-archive/programming/tads/examples/inform.t
   A collection of useful modules for TADS, implementing
   ideas from the Inform library, including: actor grammar,
   enterable class objects, sack objects, enhanced scoping,
   preparse objects and more.
   Version 2.0, written by Kevin Forchione

ftp://ftp.gmd.de/if-archive/programming/tads/examples/memory.t
   TADS code for remembering memories and thoughts. Written by
   David Myers, based on (and requiring) Suzanne Skinner's asktell.t

ftp://ftp.gmd.de/if-archive/programming/tads/examples/multiform20.zip
   TADS module to implement objects which are both containers
   and supporters, version 2.0, by Kevin Forchione

ftp://ftp.gmd.de/if-archive/programming/tads/examples/timesys302.zip
   a timekeeping system for HTML TADS, providing an alternative
   to the standard "turns" style passage of time.
   Version 3.02, written by Kevin Forchione

ftp://ftp.gmd.de/if-archive/programming/tads/examples/wysiwyg.zip
   a TADS module to implement maps and signs, version 2.1,
   by Kevin Forchione

ftp://ftp.gmd.de/if-archive/programming/tads/executables/htads_authkit_250.exe
   HTML TADS Author's Kit, version 2.5.0, by Mike
   Roberts. This contains everything needed to write
   TADS or HTML TADS games under Windows 95/NT,
   including the compiler, debugger, character mode
   and HTML run-times, library files and notes.
   Self installing archive.

ftp://ftp.gmd.de/if-archive/programming/tads/executables/htads_playkit_250.exe
   HTML TADS Player's Kit, version 2.5.0, by Mike
   Roberts. This contains everything needed to play
   TADS or HTML TADS games under Windows 95/NT,
   including character mode and HTML run-times.
   Self installing archive.

ftp://ftp.gmd.de/if-archive/programming/tads/executables/htmltads_250.zip
   HTML TADS version 2.5.0 run-time executables for
   Windows 95/NT, by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/executables/htmltdb_250.zip
   HTML TADS version 2.5.0 debugger for Windows 95/NT,
   by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tads32_250.zip
   TADS version 2.5.0 compiler and run-time executables
   for Win95/NT console mode, by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tadsexe_250.zip
   TADS version 2.5.0 executables and support files
   for MS-DOS, by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tadsexx_250.zip
   TADS version 2.5.0 executables for MS-DOS,
   16-bit protected-mode, by Mike Roberts.

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tadsrun_250.zip
   TADS version 2.5.0 run-time executable for MS-DOS,
   by Mike Roberts.

ftp://ftp.gmd.de/if-archive/programming/tads/executables/AmigaTADS240.lha
   TADS version 2.4.0, ported to the Amiga by David Kinder. Archive
   includes run-time, compiler and debugger.

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tads240_macos.sit
   TADS version 2.4.0 compiler, run-time and debugger
   for MacOS, by Christopher Nebel

ftp://ftp.gmd.de/if-archive/programming/tads/executables/tadslinux-240.tar.gz
   TADS version 2.4.0 compiler, run-time and debugger
   executables for Linux, compiled by Bob Newell

ftp://ftp.gmd.de/if-archive/programming/tads/manuals/tads_pm.zip
   TADS Parser Manual for TADS 2.5.0, by Mike Roberts,
   HTML format.

ftp://ftp.gmd.de/if-archive/programming/tads/manuals/tadsv240.dos
   Release notes for TADS versions 2.2.3 to 2.4.0,
   MS-DOS specific features only

ftp://ftp.gmd.de/if-archive/programming/tads/manuals/tadsv240.txt
   Release notes for TADS versions 2.2.3 to 2.4.0

ftp://ftp.gmd.de/if-archive/programming/tads/source/htads_src_250.zip
   HTML TADS source code version 2.5.0, by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/source/tads2src-250.tar.gz
   TADS source code version 2.5.0, prepared for Unix
   systems and tested under Solaris by D.J. Picton

ftp://ftp.gmd.de/if-archive/programming/tads/source/tads_src_250.zip
   TADS source code version 2.5.0, by Mike Roberts

ftp://ftp.gmd.de/if-archive/programming/tads/source/amiga-tads-src.lha
   Amiga specific TADS 2.4.0 source files. Mike Roberts' TADS 2.4.0
   source is also needed to build Amiga executables.

ftp://ftp.gmd.de/if-archive/programming/textopia/
   this is a new directory for Textopia, a German text adventure development
   system written by Oliver Berse. It consists of three source code units for
   use with Turbo Pascal, Delphi, or Free Pascal (Linux).
   A manual and a sample game are included.

ftp://ftp.gmd.de/if-archive/programming/textopia/tinfo.txt
   general information abot Textopia

ftp://ftp.gmd.de/if-archive/programming/textopia/tdoswin.zip
   Textopia for DOS and Windows

ftp://ftp.gmd.de/if-archive/programming/textopia/tlinux.tgz
   Textopia for Linux

ftp://ftp.gmd.de/if-archive/solutions/jgunness2.zip
   commented stepwise solutions by Jacob Gunness to the following games:
      Asylum (Screenplay)
      The Count (Scott Adams)
      Eye of Bain (Artic)
      Frankie Crashed on Jupiter (Kingsoft)
      Heroes of Karn (Interceptor)
      Jack the Ripper (CRL)
      Jewels of Babylon (Interceptor)
      The Knight's Quest (Phipps Associates)
      Magic Mountain (Phipps Associates)
      Mission Asteroid (Sierra)
      Mystery of Munroe Mannor (Softgold)
      Myth (Magnetic Scrolls)
      Pyramid of Doom (Scott Adams)
      Quest for the Holy Grail (Dream Software/Mastertronic)
      Souls of Darkon (Taskset)
      Subsunk (Firebird)
      Super Gran (Adventure International)
      Through the Woods
      Warlord (Interceptor)
      Witch's Cauldron (MicroGen)
      Zim Sala Bim (Melbourne House)

ftp://ftp.gmd.de/if-archive/solutions/maps/jewelmap.gif
   complete map of Jewel of Darkness, by Al

ftp://ftp.gmd.de/if-archive/solutions/uhs/moonmist.uhs
ftp://ftp.gmd.de/if-archive/infocom/hints/uhs/moonmist.uhs   - link to same file
   UHS hint file for Moonmist, by Andy Poore

--------------------------------------------------------------------------------

Please put uploads into   ftp.gmd.de:/incoming/if-archive
and send e-mail to        Volker.Blasius@gmd.de
      with a CC to        davidk@monis.co.uk
describing the file(s) you uploaded.

Enjoy!

David (and Volker)