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My impression of the Fyleet Crobe thread
- Subject: My impression of the Fyleet Crobe thread
- From: Adam Cadre <adamc@duke.edu>
- Date: 07 Sep 1999 00:00:00 GMT
- Newsgroups: rec.games.int-fiction
- Organization: Duke University, Durham, NC, USA
Modern IF players: "I don't get it. Aren't these just collections of
brutally difficult puzzles without the reward of lovely prose or an
interesting storyline for solving them? Is it just the authors trying to
be difficult for difficulty's own sake?"
Original developers: "Pfah. You think *these* versions are difficult?
You were *supposed* to play them after covering yourself with the dozens
of live scorpions that came in the box."
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Adam Cadre, Sammamish, WA
http://adamcadre.ac