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Re: Announcing: Fyleet, Crobe, Sangraal



On Tue, 7 Sep 1999 18:58:17 GMT, Gareth Rees <garethr@cre.canon.co.uk>
wrote:
	<snip>
>It's often possible to arrange things so that the game can *tell*
>whether or not the player has really solved the puzzle, or is just
>guessing.
>
	<snip description of multi-coin weighing puzzle>

I think the game where this was done did it right this way, such that
saving, hard-wired undo's, whatever didn't allow it to work (at least,
that was my experience when using WinFROTZ).

Steven Marsh
marsh@nettally.com
Keeper of the Unofficial Legend Text Adventure Archive
www.waitingforgo.com/legend