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Re: Activision and Zork??
- Subject: Re: Activision and Zork??
- From: franklir@lucia.u.arizona.edu (Ryan J Franklin)
- Date: 18 Feb 1999 00:00:00 GMT
- Newsgroups: rec.games.int-fiction
- Organization: The University of Arizona
- References: <7aa94f$6p6$1@news.citynet.net> <36CBB212.7DFD@ibm.net> <7agd77$1ev$1@cnn.Princeton.EDU> <36CBD4A6.FEAD841D@ucla.edu>
In article <36CBD4A6.FEAD841D@ucla.edu>, Jon Petersen <enoto@ucla.edu> wrote:
>Adam J. Thornton wrote:
>>
>> Of course, doubtless the Contra Central Mentality had to handle other
>> crises; we could tell one of those stories too.
>
>Might be fun to tell the "Gregory Franklin Story." Cause havoc, kill
>everybody. Use super-robot Fred to do it.
That sounds intriguing, but only because I have fond memories of the
Gregory Franklin story.
Suspended was the third Infocom game we got when I was a kid--the first
two being Zork I and Starcross--and I remember opening the box on
Christmas Eve, playing with the mask, playing the game, and reading that
manual. Afterwards, I went and watched my older brother play the game for
a while, snickering loudly.
My older brother's name is, of course, Gregory.
--
i kept asking him why he killed fred when we needed an acidproof robot
franklir@u.arizona.edu