Adam Cadre Speaks:
10: The Edifice. This was my favorite game by a comfortable margin.
I found the setting instantly absorbing, loved the humor, loved all the
features that made playing it a comfy experience, but I think the two
factors that made me rank this #1 are (a) virtually everything I tried
elicited a non-canned response, and (b) the language puzzle. I hate
puzzles. I'm no good at them, and I'm usually not very interested in
them -- usually when I encounter one I can't solve right away I check
the hints, work through it, and get back to what I =am= interested in:
the story. The language puzzle, on the other hand, had me wishing it
would never end... every time I figured out a new word, or entered a
new sentence and got yet another fun and unique response, I wanted to
jump around the room giggling like a maniac. (Luckily, I managed to
restrain myself -- the orderlies at the local mental hospital are mean.)
This line last updated January 12th, 1998 AD
lpsmith
@rice.edu