Suzanne Skinner Speaks:
Note: You can read all of Suzanne's reviews at her web
site
* Edifice, by Lucian Smith (8)
Edifice is an allegory of sorts about the evolution from ape to
man, and the major steps we went through during the journey.
The edifice has three levels, each of which leads to a
different world with you at a particular turning point in
evolution. The game has a certain stark simplicity about it,
one which is perhaps suited to the allegorical nature and to
the primitive mind of the character you are playing. I might
have scored it around 5 or 6 for overall gameplay, but it won
my heart with an extremely clever and well-implemented set of
linguistic puzzles on level 2--one of my favorite types of
puzzles, and one I don't encounter nearly often enough. The
level of immersion in level 1 is also very good--the grassland
is portrayed in rich detail, using all 5 senses rather than
just sight and giving a feeling of vast open space. These
details made me feel quite forgiving about the game's drawbacks
in other areas.
This line last updated January 12th, 1998 AD
lpsmith
@rice.edu